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COMMERCE BUSINESS DAILY ISSUE OF JULY 1,1996 PSA#1627Commercial Acquisition Department, Bldg. 11, Naval Undersea Warfare
Center Division, Newport, Code 59, Simonpietri Dr., Newport, RI
02841-1708 A -- CENTERWIDE BAA PART 1 OF 6 SOL BAA 96-01A DUE 063097 POC Contact
Gerard Palmer, (401) 841-2442 X292 FAX: (401) 841- 4820 SOL BAA
96-01A. The Naval Undersea Warfare Center Division, Newport
(NUWCDIVNPT) Industrial Independent Research and Development (IR&D)
Program Office is soliciting cooperative research proposals from
industry for new and innovative R&D technological solutions. NUWCDIVNPT
seeks to utilize existing and projected R&D program funds to contract
with industry willing to make long-term investments. In this manner,
NUWCDIVNPT hopes to leverage its limited research funds while allowing
industry to leverage its limited internal investments. Proposals shall
identify relevant past and planned corporate investments (IR&D or
profit) in addition to any contractually-funded R&D. DUE 063097 POC
Michael Keshura, Industrial Programs Manager for Science and
Technology, (401) 841-1151, or Contracting Office POC, Gerard Palmer,
(401) 841-2442 x292. DUE 063097 POC Michael Keshura, Industrial
Programs Manager for Science and Technology, (401) 841- 1151, or
Contracting Office POC, Gerard Palmer, (401) 841-2442 x292. This BAA
announcement consists of 6 sections, 96-01A through 96-01F. See 96-01F
for submittal instructions. PLATFORM/ FORCE LEVEL MODELING AND
SIMULATION Open architecture platform/combat systems modeling and
simulation. Multimodel, e.g., tactical, training, combatant system
architectures. Software development tools to support automated software
generation and documentation for object oriented and future computer
architectures. Advanced 3- D and virtual reality displays for
generating forces, platforms, and weapons over a distributed
interactive simulation (DIS) network. Advanced display, data transfer,
and networking technology between live units, shore-based simulations,
and computer generated forces to conduct realistic training in the
conduct of undersea warfare within a joint mission area context.
Applications of advanced displays and the generation of synthetic
environments for individual platform/system/weapon operations within
DIS and for unit level training. Models that will utilize real-time
meteorological and oceanographic data to produce realistic effects on
human visibility, acoustic, and nonacoustic sensor performance and
their displays in synthetic environments. Platform/combat system level
modeling and simulation of multiwarfare, multimission
performance/technology/cost relationships required for
''affordability'' analyses and technology investment strategy
development. Systems with multiple technologies are of particular
interest Computational methods for littoral region modeling,
simulation, and training. Improved capability/reduced cost combat
system training devices for on-board and/or shore-based installations.
Development/management/ utilization of Navy and DoD standard databases
and simulations. Full spectrum threat characterization. Classification
criteria for acoustics (passive/full spectrum) and nonacoustics.
SUBMARINE AND SURFACE SHIP SONAR Passive/active sonar for operation in
littoral ocean areas. Environmentally-adaptive sonar. Techniques for
rapid (near real-time) measurement of the sound velocity profile in the
ocean Techniques for analysis, modeling, and experimental validation of
advanced sonar performance. Adaptation of submarine and surface ship
sonars for acoustic communications links capable of supporting voice,
text, and imaging (video) transmissions. Long- range, low-frequency
sonars for quiet, slow-moving or stationary threats. Adaptation of
operational tactical sonars for operation in shallow, littoral
environments. Obstacle avoidance sonar. Arrays for oceanographic and
environmental measurement and measurements monitoring. Air-acoustic and
nonacoustic passive/ active detection systems and surveillance
techniques to supplement conventional sonar under harsh environmental
conditions. Computational methods for sonar modeling, simulation, and
training in littoral warfare environments. Modular upgradeable sonar
processing and training systems utilizing commercial software and
hardware. Piezoelectric materials (including polymers),
magnetostrictive materials, both active and passive. Ultrasonic imaging
sonars. Computational methods for modeling sonar transducers and arrays
with associated structures. Underwater acoustic transducers and
transduction materials. Tactical towed arrays for passive and active
sonars (vertical directionality and tactical speed operation also
desired). Quick response towed array bearing ambiguity resolution
algorithms. Low-cost, small acoustic sensors with directional response.
Hydrodynamic and hydroacoustic analysis for towed and hull-mounted
arrays. Fiber optic transducers for acoustic, temperature,
pressure/depth, and magnetic/ heading sensors. Fiber optic transducers
for acoustic and heading sensors. High power, low noise, long
coherence length lasers for use with optical sensors and arrays.
Improved telemetry schemes with increased bandwidth and channel
capacity for optical sensors and arrays. Fiber optic telemetry and tow
cables. Optical components (amplifiers, connectors, filters, photo-
multipliers, etc.) for towed and hull-mounted arrays. Hydrodynamic
devices and techniques for generation and control of volumetric array
aperture. Mechanical handling systems for large aperture arrays. Towed
array handling system technology for large aperature arrays to improve
operability and reliability. Towed, low frequency active arrays.
Low-cost, expendable, deployed array technology. Multi-axis motion
sensors (conventional and fiber optic) for hull-mounted arrays. Large
area hydrophone planar arrays and the associated acoustic baffles and
decouplers. Sonar dome and window materials with frequency-selective
transmissivity. Hull-mounted arrays with vertical directionality.
Multistatic sonar Command, Control, Communications, and Intelligence
(C3I). Passive sonar signal/post processing techniques to counter
postulated quieter threats. Passive sonar signal processing for
detection, classification, or localization (DCL) of short duration
and/or nonstationary signals. Accurate passive range estimation
algorithms. Active sonar signal/post processing, including detection,
classification, normalization, and rejection of reverberation, false
targets, and clutter. Image processing techniques for sonar detection
and classification. Passive/active signal/post processing techniques
for torpedo detection, classification, and localization (DCL).
Submarine/surface ship (including Light Airborne Multipurpose System
(LAMPS)) antisubmarine warfare (ASW) acoustic and nonacoustic data
fusion. Automatic processing techniques for passive and active signals
and noise associated with a greater number of hydrophones. Third party
processing for under ice sonar. State-of-the-art computing, signal
processing, and network technologies. Display and/or processing
techniques to reduce sonar operator effort in detection,
classification, localization (DCL), and related operations.
Computer-based decision aids for sonar detection, classification, and
localization. Composite structures (analysis of and manufacturability
of). Synthetic high strength-to-weight ratio load-bearing materials.
Structural acoustics analysis. Other relevant undersea materials
technology. Operator machine interface devices applied to sonar.
Display technologies applied to sonar. Virtual reality and three
dimensional display concepts for sonar. Software development methods
for sonar processing including signal, data, and display processing
software. Multi- computer systems architectures for real-time sonar
processing. Very high speed input/output and interprocessor
communications for real-time sonar processing. SUBMARINE AND SURFACE
SHIP INFORMATION MANAGEMENT Decision support technologies for sensor
management. Contact state estimation. Tactical picture generation.
Situation awareness/assessment (acoustic and nonacoustic, on board and
off board). Data/information fusion, discrimination, and weighting.
Full azimuth ''contact smart'' processing vice beam, bin processing.
Information management metrics. Tactical planning . Weapon targeting
and management. Ownship security and self-defense. Multisensor,
multicontact data association/processing. Operational automation to
reduce operator and command loading. Adaptable human-computer
interaction concepts. Advanced onboard operator and maintenance
training techniques. Automation of threat priority ranking. Active and
passive sonar displays for tactical undersea warfare (USW) and ASW.
Data visualization technology. COMBAT CONTROL SYSTEMS Combat systems
analysis. Contact management. Over-the-horizon targeting. Off-board
data processing. Improved mission area effectiveness. Computer-based
simulations for warfare areas, including synthetic environments,
simulation, stimulation, and analysis methodologies using advanced
processing techniques, NUWCDIVNPT's various simulation test bed
facilities, as well as other DoD simulation test bed facilities. Combat
system architecture including application of parallel processing,
interface standards for open system architecture, database management,
application specific integrated circuits (ASIC), very large-scale
integration (VLSI), and distributed networks. Software development
tools. Runtime environments. Software reliability and reusability.
Real-time scheduling. Multilevel system security. Computational and
graphics engines. High resolution and flat panel displays. Image
processing, including pattern matching for visual object
classification. Interior communication for voice, imagery, and data.
Technology for integration of nontraditional, real-time data sources,
such as imagery, lidar, and laser bathymetry, with historical data that
includes feature extraction and pattern recognition. Application of
virtual reality to submarine and surface ship undersea warfare battle
zone management. Reconfigurability/re-alignment of system resources.
Computational methods for littorals region modeling, simulation, and
training. ENVIRONMENTAL AND TACTICAL SUPPORT SYSTEMS Environmental and
underwater acoustics and nonacoustics. Ocean and target physics for
multistatic sonar at long range and low frequency. Shallow water
modeling, both acoustic and nonacoustic. Surface ship systems
evaluation and analysis. Increasing surface ship sonar analysis
capabilities utilizing simulation and stimulation modeling techniques,
including upgraded Monte Carlo on NUWCDIVNPT simulation facilities and
other DoD simulation facilities. Surface ship tactical and fleet
support improvements for Surface Ship ASW Analysis Center (SSAAC)
sites. Rapid prototyping of systems upgrades to conduct C3I, USW, and
small object detection and avoidance. Signal processing techniques for
shallow water localization. END of Part 1 of 6 (0179) Loren Data Corp. http://www.ld.com (SYN# 0001 19960628\A-0001.SOL)
A - Research and Development Index Page
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