Loren Data Corp.

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COMMERCE BUSINESS DAILY ISSUE OF JULY 1,1996 PSA#1627

Commercial Acquisition Department, Bldg. 11, Naval Undersea Warfare Center Division, Newport, Code 59, Simonpietri Dr., Newport, RI 02841-1708

A -- CENTERWIDE BAA PART 1 OF 6 SOL BAA 96-01A DUE 063097 POC Contact Gerard Palmer, (401) 841-2442 X292 FAX: (401) 841- 4820 SOL BAA 96-01A. The Naval Undersea Warfare Center Division, Newport (NUWCDIVNPT) Industrial Independent Research and Development (IR&D) Program Office is soliciting cooperative research proposals from industry for new and innovative R&D technological solutions. NUWCDIVNPT seeks to utilize existing and projected R&D program funds to contract with industry willing to make long-term investments. In this manner, NUWCDIVNPT hopes to leverage its limited research funds while allowing industry to leverage its limited internal investments. Proposals shall identify relevant past and planned corporate investments (IR&D or profit) in addition to any contractually-funded R&D. DUE 063097 POC Michael Keshura, Industrial Programs Manager for Science and Technology, (401) 841-1151, or Contracting Office POC, Gerard Palmer, (401) 841-2442 x292. DUE 063097 POC Michael Keshura, Industrial Programs Manager for Science and Technology, (401) 841- 1151, or Contracting Office POC, Gerard Palmer, (401) 841-2442 x292. This BAA announcement consists of 6 sections, 96-01A through 96-01F. See 96-01F for submittal instructions. PLATFORM/ FORCE LEVEL MODELING AND SIMULATION Open architecture platform/combat systems modeling and simulation. Multimodel, e.g., tactical, training, combatant system architectures. Software development tools to support automated software generation and documentation for object oriented and future computer architectures. Advanced 3- D and virtual reality displays for generating forces, platforms, and weapons over a distributed interactive simulation (DIS) network. Advanced display, data transfer, and networking technology between live units, shore-based simulations, and computer generated forces to conduct realistic training in the conduct of undersea warfare within a joint mission area context. Applications of advanced displays and the generation of synthetic environments for individual platform/system/weapon operations within DIS and for unit level training. Models that will utilize real-time meteorological and oceanographic data to produce realistic effects on human visibility, acoustic, and nonacoustic sensor performance and their displays in synthetic environments. Platform/combat system level modeling and simulation of multiwarfare, multimission performance/technology/cost relationships required for ''affordability'' analyses and technology investment strategy development. Systems with multiple technologies are of particular interest Computational methods for littoral region modeling, simulation, and training. Improved capability/reduced cost combat system training devices for on-board and/or shore-based installations. Development/management/ utilization of Navy and DoD standard databases and simulations. Full spectrum threat characterization. Classification criteria for acoustics (passive/full spectrum) and nonacoustics. SUBMARINE AND SURFACE SHIP SONAR Passive/active sonar for operation in littoral ocean areas. Environmentally-adaptive sonar. Techniques for rapid (near real-time) measurement of the sound velocity profile in the ocean Techniques for analysis, modeling, and experimental validation of advanced sonar performance. Adaptation of submarine and surface ship sonars for acoustic communications links capable of supporting voice, text, and imaging (video) transmissions. Long- range, low-frequency sonars for quiet, slow-moving or stationary threats. Adaptation of operational tactical sonars for operation in shallow, littoral environments. Obstacle avoidance sonar. Arrays for oceanographic and environmental measurement and measurements monitoring. Air-acoustic and nonacoustic passive/ active detection systems and surveillance techniques to supplement conventional sonar under harsh environmental conditions. Computational methods for sonar modeling, simulation, and training in littoral warfare environments. Modular upgradeable sonar processing and training systems utilizing commercial software and hardware. Piezoelectric materials (including polymers), magnetostrictive materials, both active and passive. Ultrasonic imaging sonars. Computational methods for modeling sonar transducers and arrays with associated structures. Underwater acoustic transducers and transduction materials. Tactical towed arrays for passive and active sonars (vertical directionality and tactical speed operation also desired). Quick response towed array bearing ambiguity resolution algorithms. Low-cost, small acoustic sensors with directional response. Hydrodynamic and hydroacoustic analysis for towed and hull-mounted arrays. Fiber optic transducers for acoustic, temperature, pressure/depth, and magnetic/ heading sensors. Fiber optic transducers for acoustic and heading sensors. High power, low noise, long coherence length lasers for use with optical sensors and arrays. Improved telemetry schemes with increased bandwidth and channel capacity for optical sensors and arrays. Fiber optic telemetry and tow cables. Optical components (amplifiers, connectors, filters, photo- multipliers, etc.) for towed and hull-mounted arrays. Hydrodynamic devices and techniques for generation and control of volumetric array aperture. Mechanical handling systems for large aperture arrays. Towed array handling system technology for large aperature arrays to improve operability and reliability. Towed, low frequency active arrays. Low-cost, expendable, deployed array technology. Multi-axis motion sensors (conventional and fiber optic) for hull-mounted arrays. Large area hydrophone planar arrays and the associated acoustic baffles and decouplers. Sonar dome and window materials with frequency-selective transmissivity. Hull-mounted arrays with vertical directionality. Multistatic sonar Command, Control, Communications, and Intelligence (C3I). Passive sonar signal/post processing techniques to counter postulated quieter threats. Passive sonar signal processing for detection, classification, or localization (DCL) of short duration and/or nonstationary signals. Accurate passive range estimation algorithms. Active sonar signal/post processing, including detection, classification, normalization, and rejection of reverberation, false targets, and clutter. Image processing techniques for sonar detection and classification. Passive/active signal/post processing techniques for torpedo detection, classification, and localization (DCL). Submarine/surface ship (including Light Airborne Multipurpose System (LAMPS)) antisubmarine warfare (ASW) acoustic and nonacoustic data fusion. Automatic processing techniques for passive and active signals and noise associated with a greater number of hydrophones. Third party processing for under ice sonar. State-of-the-art computing, signal processing, and network technologies. Display and/or processing techniques to reduce sonar operator effort in detection, classification, localization (DCL), and related operations. Computer-based decision aids for sonar detection, classification, and localization. Composite structures (analysis of and manufacturability of). Synthetic high strength-to-weight ratio load-bearing materials. Structural acoustics analysis. Other relevant undersea materials technology. Operator machine interface devices applied to sonar. Display technologies applied to sonar. Virtual reality and three dimensional display concepts for sonar. Software development methods for sonar processing including signal, data, and display processing software. Multi- computer systems architectures for real-time sonar processing. Very high speed input/output and interprocessor communications for real-time sonar processing. SUBMARINE AND SURFACE SHIP INFORMATION MANAGEMENT Decision support technologies for sensor management. Contact state estimation. Tactical picture generation. Situation awareness/assessment (acoustic and nonacoustic, on board and off board). Data/information fusion, discrimination, and weighting. Full azimuth ''contact smart'' processing vice beam, bin processing. Information management metrics. Tactical planning . Weapon targeting and management. Ownship security and self-defense. Multisensor, multicontact data association/processing. Operational automation to reduce operator and command loading. Adaptable human-computer interaction concepts. Advanced onboard operator and maintenance training techniques. Automation of threat priority ranking. Active and passive sonar displays for tactical undersea warfare (USW) and ASW. Data visualization technology. COMBAT CONTROL SYSTEMS Combat systems analysis. Contact management. Over-the-horizon targeting. Off-board data processing. Improved mission area effectiveness. Computer-based simulations for warfare areas, including synthetic environments, simulation, stimulation, and analysis methodologies using advanced processing techniques, NUWCDIVNPT's various simulation test bed facilities, as well as other DoD simulation test bed facilities. Combat system architecture including application of parallel processing, interface standards for open system architecture, database management, application specific integrated circuits (ASIC), very large-scale integration (VLSI), and distributed networks. Software development tools. Runtime environments. Software reliability and reusability. Real-time scheduling. Multilevel system security. Computational and graphics engines. High resolution and flat panel displays. Image processing, including pattern matching for visual object classification. Interior communication for voice, imagery, and data. Technology for integration of nontraditional, real-time data sources, such as imagery, lidar, and laser bathymetry, with historical data that includes feature extraction and pattern recognition. Application of virtual reality to submarine and surface ship undersea warfare battle zone management. Reconfigurability/re-alignment of system resources. Computational methods for littorals region modeling, simulation, and training. ENVIRONMENTAL AND TACTICAL SUPPORT SYSTEMS Environmental and underwater acoustics and nonacoustics. Ocean and target physics for multistatic sonar at long range and low frequency. Shallow water modeling, both acoustic and nonacoustic. Surface ship systems evaluation and analysis. Increasing surface ship sonar analysis capabilities utilizing simulation and stimulation modeling techniques, including upgraded Monte Carlo on NUWCDIVNPT simulation facilities and other DoD simulation facilities. Surface ship tactical and fleet support improvements for Surface Ship ASW Analysis Center (SSAAC) sites. Rapid prototyping of systems upgrades to conduct C3I, USW, and small object detection and avoidance. Signal processing techniques for shallow water localization. END of Part 1 of 6 (0179)

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